Eminent Domain Review

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More than any game I’ve played in recent memory, Eminent Domain truly feels like a game made for dedicated gamers. It’s not particularly complicated, it doesn’t take up a lot of table space, and it doesn’t require a group to … Continued

Carthage Review

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Did you know that there’s a segment of the Gladiator film score that Hans Zimmer apparently turned into the main theme for Pirates of the Caribbean? I know this because we decided to put on the Gladiator film score to … Continued

Pumpkin Patch: Bad Seeds Review

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Late-stage prototype pictured below. Art is final; graphic design isn’t. Pumpkin Patch: Bad Seeds will be on Kickstarter in the first half of July. Pumpkin Patch: Bad Seeds. It’s the kind of schlocky, B-movie premise that tempts less scrupulous critics … Continued

Anxiety Review

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Anxiety? It sucks. 0/10. Do not recommend. Oh, wait, I’m reviewing the game called Anxiety here. That’s a different story. I first heard of this game from a thread on r/boardgames where the designer, David Libby, talked about how he … Continued

Onitama Review

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I find that modern board gamers tend to have a strange relationship with the classic abstract strategy games. By nearly any measure both Chess and Go are tremendously good games. They’re simple to learn and as strategically complex and deep … Continued

Sprawlopolis Review Sprawling

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Alright, people. I’ve got to be honest here. I’ve staked my reputation here on blunt honesty, so I’m just going to say it: when I saw what Button Shy Games was up to, with their large collection of “wallet” microgames, … Continued