
Slay the Spire and Randomness Tolerance
Over the last few weeks I’ve returned to Slay the Spire as my digital relaxation game of choice. It’s as brilliant and brutal as ever,
Over the last few weeks I’ve returned to Slay the Spire as my digital relaxation game of choice. It’s as brilliant and brutal as ever,
I’m stretching the title of this series because disc golf is definitely a game, but rules were made to be broken, so here we go.
The board game design day at the Game Developer’s Conference has been a rousing success, if you’re judging it by its ability to produce quality
I have to admit, I was tempted to be a bit of a snob about The Quest For El Dorado, Reiner Knizia’s Spiel des Jahres-nominated
I had the pleasure of sitting down (digitally) with David Libby, designer of the solo card game Anxiety to talk about the game design and his
As I mentioned in my first impression, Gloomhaven is remarkable not necessarily because it’s particularly innovative, but because it seems to do everything it wants
I am truly blessed with a great group of friends to play games with. If you listen to The Thoughtful Gamer podcast, you’ve heard from
I wanted to have a review of it up today, but the book “Characteristics of Games” has been so good so far that I keep
Hang around a modern board game hobbyist long enough and you’ll inevitably hear their critique of the behemoth of American board games: Monopoly. Central to
With board games becoming more and more popular, I suspect many developers and publishers have spent a lot of time thinking about how to create
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