Reviews

Pan Am Review

The games made by Prospero Hall/Funko have a distinct visual style. I’m not expert on art or graphic design, but they look cleaner and more

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Reviews

Blackbrim 1876 Review

I enjoy puzzle games but I often feel a bit out of my element when I try to review them. Puzzles are, in some sense,

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Reviews

That Time You Killed Me Review

Spoiler warning: I’ll try to not reveal particulars but this is technically a campaign game with sealed material so fair warning. I want to recommend

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Reviews

Broken; Unbroken

I’ve got a copy of Unbroken and I’m not sure what to do about it. I received it from another game reviewer a while back.

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Reviews

Codenames Duet Review

Codenames Duet is more than simply a 2-player version of the most popular party game of the last few years. It’s transformed, different, and compelling

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Reviews

Letter Jam Review

For those reading this in the distant future: Wordle is all the rage right now. Maybe it’s still the bee’s knees in your time too,

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Reviews

Xenon Profiteer Review

Remember when deckbuilding was new and fresh? In those times of old it seemed like every single new release was messing around with the system.

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Reviews

Q.E. Review

At one of my first gaming conventions I attended a discussion about game design. There, I first heard about the double/halve rule. So many people

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Reviews

Pictomania Review

Sometimes I think if Vlaada Chvatil was a new designer today he would have a terrible time trying to get his games published. The board

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Reviews

Nightlancer Review

I think cyberpunk works so well in the medium of games because it depicts a gamified society. People can cybernetically enhance their skills and abilities.

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